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 The emergency room with fronts and fraternitys

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sucky?
yes, whoa yes
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no, oh no
100%
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Total Votes : 9
 

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Baraga

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Posts : 3
Join date : 2009-03-28

PostSubject: The emergency room with fronts and fraternitys   Sat Mar 28, 2009 5:19 pm

i was just wondering, could we still be allowed to see our front and fanternity's? like someone from wither of them could 'visit' you, thus on the screen you would be given less info then you would if you were out of the emergency room.

E.G. not being able to collect your money, sell staff for fraternity. not being able to collect your ammo, not being able to put any ammo in your own store for fronts

being able to still buy staff for fraternitys
being able to buy factory still.


or is this just a sucky idea?
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nuclear_x
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Posts : 184
Join date : 2008-12-13
Age : 37
Location : Selangor, Malaysia.

PostSubject: Re: The emergency room with fronts and fraternitys   Tue Mar 31, 2009 8:14 pm

Baraga,

Your idea is not bad at all, however it’s already being raised by other players too regarding the free time to have something else to be done.

Developer is still analyzing these features (long hours inside the hideout and emergency room) for them to take further action. Until that time comes, players must always get to use of the long hours inside the time prison.

Okay, make this simple. How do we get into hideout and recovery room?
The answer is because we had being killed or overdose. We know the consequences of being killed will end up not to play for a long hours (depends on reputations). So that, take note with every steps you wanted to do in this game. Be safe and lay low while playing. Strategy to be safe is always there. This game wasn’t like lucky which you not dead because you are lucky, but this game is all about what we do and how we do. For example; you’ll not overdose if you know how to use Russian, however you must find a way how not to be attacked inside your own recovery rooms. Also, get the premium account to have the calculator for single loom hit (it can also be used to calculate story and alliance loom as well). So you’ll never go to hideout.

My suggestion is, prepare some credits for instant release of these time prison.

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Baraga

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PostSubject: Re: The emergency room with fronts and fraternitys   Wed Apr 01, 2009 10:42 am

i see. thanks for the suggesttions
so pretty much i should just make two recovery rooms, one for me and one for other people, hey?
and i guess that makes sense, not being able to do anything making you be more careful and stuff. and there would be no risk if you couldn't be hurt by other players.
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nuclear_x
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Age : 37
Location : Selangor, Malaysia.

PostSubject: Re: The emergency room with fronts and fraternitys   Wed Apr 01, 2009 1:36 pm

Exactly... be careful so you will minimize the chances to end up inside the time prison. Smile

However, to be frank, risk is all over this game. Unless you're not messing up with anyone, you will not be hunt. But some peoples will try their best to hunt... They will spare lots of credits for them to spy and kill different player which can give the max STI if they have won. This is the risk you can't run.Twisted Evil

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